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Old Dec 31, 2009, 04:24 PM // 16:24   #41
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Quote:
Originally Posted by June Bug View Post
Kamadan EU was ok for me for a while, AE was totally unusable. Now they're both horrible. <.< I don't remember EU being this bad last year, tho.
i think its because people are finally realizing how bad aed dis is and moving to intern and EU too. korean eotn was okay for me as more people moved to it now it too is laggy for me.
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Old Dec 31, 2009, 05:06 PM // 17:06   #42
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I just wrote this in another thread, but it's probably more appropriate here.

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Originally Posted by Karate Jesus
If you're having specific lag issues, you can report them to Gaile here. Make sure and include your server's IP (hover over the ping icon).
If you do that, you can actually help Anet nail down some of the problems. We already know that one of the servers is messed up, and I have a feeling there are other issues.
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Old Dec 31, 2009, 07:36 PM // 19:36   #43
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We're aware that many players are experiencing increased lag and rubber banding issues. The high number of players in districts is causing increased load on server CPU. There are a few things you can do on your end to try and improve play experience. First let me explain what's going on. Each district of a map is likely to be hosted on a different hardware server. Higher numbered districts are generally going to be newer instances of the map, and will be less likely to have accumulated whatever is slowing down the older/lower numbered districts. Therefore, we strongly suggest that you try different, higher numbered districts, if you're experiencing rubber banding or high pings.

We're also monitoring increased game client crashes, and investigating the issues. Our programmers suggest that trying different/higher number districts might help avoid client crashes.

We'll continue to actively monitor the issues here and continue to take steps to address them.
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Old Dec 31, 2009, 08:33 PM // 20:33   #44
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Gaile just posted this on GWW:

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Originally Posted by Gaile Gray
Disconnect Issues: 31 December 2009

We've noticed an increased number of concerns about disconnects and server issues. This is coupled with lag problems on a couple of servers. Two of our programmers have been assessing the situation and have determined that the best way to resolve this is to do a new build. This new build will resettle everyone onto a properly-functional server when he or she logs back in.

The team will be kicking of this new build within the hour. You probably will not see the customary Update Notes, because this is a holiday and it would be difficult to get speedy localization, etc. However, be assured the new build is the best way to prepare for the Wintersday finale. When you log back in, you should find your game experience improved as far as both lag and rubber-banding issues and connectivity issues as well. -- Gaile 20:19, 31 December 2009 (UTC)
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Old Dec 31, 2009, 10:02 PM // 22:02   #45
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I think its gotten better.
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Last edited by Great Dwarf Weapon; Dec 31, 2009 at 10:21 PM // 22:21..
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Old Dec 31, 2009, 10:15 PM // 22:15   #46
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Ad1 is ours again!
Afkers beware!
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